Chris Foster
Chris Foster
Character/Hard Surface, Product Creation, Visual Direction
Seattle, WA, United States

Summary

Character artist with over 16 years of experience creating characters, creatures, and weapons for games. I have worked across a wide variety of platforms including console, PC, and mobile. I am a fast, diligent, reliable, and professional artist who understands the demanding creative process in todays gaming world and consistently rises to the challenge. I also bring with me 10 years of team leading experience from another industry and leverage that knowledge to help facilitate mentoring others, bridging gaps between disciplines, reaching out and working with appropriate departments and individuals, and communicating professionally across all levels of the business. I love to lead and flourish when given the opportunity to do so.

Skills

3D ModelingCharacter ModelingCreature ModelingDigital SculptingHard Surface ModelingLow-poly ModelingProp ModelingTexturingSculptingCharacter Design3D ScanningHigh-poly ModelingWeapon ModelingVehicle ModelingPublic SpeakingPBR TexturingTexture Baking3D Character Art

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Marvelous Designer
Marvelous Designer
R3DS Wrap
R3DS Wrap
R3DS ZWRAP
R3DS ZWRAP
TopoGun
TopoGun
Photoshop
Photoshop
Knald
Knald
FiberShop
FiberShop
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine